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Board game
The project to create a game was a proposal for an interdisciplinary activity in the 2nd Semester.
The objective of this work would be to create a teaching methodology, about art and design, for whom the general public.
Below is the file with the entire packaging research process:

Cell phone packaging

Dessert Folder

Ergonomics Folder
Brand Board
The project was conceived as a new visual identity for the UNG School of Communication. Proposed individual activity for the 2nd Semester.
In this activity, we used Design Thing methodologies to decide on the new name and topics that we should pay attention to when preparing the project.


Lipstick packaging

Other works

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